Guides

Build and Conquer Game Passes & What They Grant

Optional Robux packs for named hardware, city slots, and billboards—not quest skips.

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Game Passes Guide

Build and Conquer is free to play. Optional game passes on the Roblox store add named military hardware, extra city slots, or cosmetic billboard tools. They do not complete hit quests, skip city level gates, or replace research offices. This guide lists the four community-relevant passes from official store text, explains what each actually grants, and tells you when—if ever—to spend Robux in V0.2 beta.

Master shops, housing, and basic AD first via Guides Hub and Make Money Fast. Passes amplify a working city; they do not rescue a dead power grid.

Free-to-play first doctrine

Before you open the store:

  1. Reach city level 2 (~250 population) for guns and soldiers.
  2. Stabilize shop income and utilities.
  3. Place a research office and learn the free missile / AD / drone trees.
  4. Survive at least one mainland or coastal fight with plot air defense online.
  5. Only then decide whether Eastern gear, French gear, more city slots, or billboards are worth Robux.

There are still no confirmed promo codes as of November 2026—see Codes. Passes are not a substitute for missing codes.

Pass overview table

Pass (store name)PriceWhat it grants (store / community)
Eastern European Military Pack399 R$Named Eastern AD, missiles, armor, and related hardware
French Military Pack399 R$Named French strike, AD, ground, and related hardware
More City Slots249 R$Extra city slot capacity
Custom Billboard Images99 R$Custom billboard image tools

Prices can change on Roblox; re-check the live store page before buying. This wiki records the official text players cite in November 2026 coverage.

Eastern European Military Pack (399 R$)

Store-listed contents community guides associate with this pack:

  • Air defense: S-500, S-400, S-300, Pantsir
  • Strike / missile: Iskander, Zircon, FP-9 Pelican, FP-5 Flamingo
  • Ground: T72-B, T72-B3, BMP-2

Practical notes:

  • You still place, power, and supply these systems. The pass unlocks access; it does not auto-build a fortress.
  • Layer pack AD with free-tree Sea RAM / C-RAM habits from Air Defense.
  • Pack missiles still sit beside the hit-quest ladder on Missile Guide—do not assume Iskander / Zircon erase SRBM grind requirements for other unlocks.
  • Naval update videos also show Eastern fleet skins / variants for pack owners; hulls still need ports and a shipyard—see Naval Ships.

Buy Eastern if you specifically want that named roster. Do not buy it hoping the game will play itself.

French Military Pack (399 R$)

Store-listed contents community guides associate with this pack:

  • Strike: B-Strike 1000, B-Strike 2500, B-Strike HGV, MdCN
  • Air defense: VL MICA, SAMP/T, Mistral, RapidFire
  • Other listed gear: Aquila, Rodeur / Veloce / One Way, Leclerc S1 / S2, Thundart

Practical notes:

  • Same rule as Eastern: hardware access, not quest completion.
  • French AD names (VL MICA, SAMP/T, Mistral, RapidFire) are optional Western-layer tools; free interceptors still matter for early survival.
  • Naval coverage likewise shows French Pact fleet cosmetics / variants when the pack is owned.
  • Mixing Eastern and French packs is a wallet decision, not a required meta. Many strong players run pure free-tree plus one theme.

More City Slots (249 R$)

This pass expands how many city slots you can work with. It is the most “structural” purchase:

  • Helpful if you outgrow default slot limits and want parallel cities or expansion room
  • Useless if you cannot fund one city through level 2 and basic military
  • Does not raise population milestones (250 → level 2, 2,500 → level 5) by itself—housing still does that on City Levels

Buy slots when your bottleneck is literally slot count, not cash, research, or AD literacy.

Custom Billboard Images (99 R$)

The cheapest pass. It unlocks custom billboard image tools for plot cosmetics and messaging. Fun for roleplay bases and alliance signs; zero impact on missile unlocks, navy unlocks, or mainland buffs. Purchase last—if at all—after military and economy needs are solved.

What passes never do

  • Complete hit quests (SRBM 5 / GLCM 12 / MRBM 25 / Hypersonic 100 / Cluster 1,500)
  • Skip city level population gates
  • Replace research offices or manufacturing chains
  • Place batteries, tanks, or ships for you
  • Refill steel, fuel, or power
  • Guarantee wins in eight-player lobbies

If a YouTube thumbnail claims “399 R$ = instant win,” treat it as marketing, not patch notes.

Creator unlock videos for the Naval wave repeatedly show Standard, Eastern, and French Pact fleets. Owning the matching military pack is what community coverage ties to those themed naval looks and listed extras. You can still field a gunboat → Arleigh Burke → Ticonderoga → Virginia style progression on the free/standard path with ports and a shipyard. Packs change the flavor and listed equipment set; they do not invent a drydock from nothing. Full navy doctrine lives on Naval Ships.

Suggested buying order (if you spend at all)

  1. Nothing until F2P loops feel clear.
  2. Eastern or French (pick one theme) if you want that hardware identity and already fund repairs.
  3. More City Slots if slot caps—not skill—are blocking expansion.
  4. Custom Billboard Images for cosmetics only.
  5. Second 399 pack only if you truly want both Eastern and French lines.

Common pass mistakes

  • Buying 399 R$ packs before city level 2
  • Expecting pack AD to work without power and overlapping arcs
  • Ignoring free drones and missiles because “I bought Zircon / B-Strike”
  • Skipping Air Defense because Pantsir or SAMP/T is listed on the pass
  • Assuming naval skins equal free shipyard research
  • Spending on billboards while housing and shops are unfinished

Spend Robux for hardware identity and convenience, never for a shortcut fantasy. In Build and Conquer, the city that can rearm twice on free systems still beats the city that bought S-500 and forgot shops.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Do I need game passes to play Build and Conquer?

No. The game is free to play. Passes add optional named hardware, city slots, or billboard tools. Research, population, and industry still gate progress.

What does the Eastern European Military Pack include?

Store text associated with the 399 R$ pack lists S-500, S-400, S-300, Pantsir, Iskander, FP-9 Pelican, Zircon, FP-5 Flamingo, T72-B, T72-B3, and BMP-2.

What does the French Military Pack include?

The 399 R$ French pack is associated with B-Strike 1000/2500/HGV, MdCN, VL MICA, SAMP/T, Aquila, Mistral, RapidFire, Rodeur/Veloce/One Way, Leclerc S1/S2, and Thundart.

Do military packs complete missile hit quests?

No. Passes grant access to listed equipment. Hit quests, research offices, and supply chains remain required for progression systems.

Do Eastern and French packs affect navy?

Naval update videos show Eastern and French fleet skins/variants for pack owners. You still need ports, a shipyard, and research to field ships.

What are More City Slots and Custom Billboard Images?

More City Slots (249 R$) expands city slot capacity. Custom Billboard Images (99 R$) unlocks custom billboard image tools—cosmetic, not combat power.